$18.99 In Stock, Buy Now!
Teenage Mutant Ninja Turtles
In Stock!
Usually ships in 24 hours.
Platform:  Wii
Category: Action
The Nintendo Wii Teenage Mutant Ninja Turtles (TMNT) game takes place in a New York City plagued by secretive villains and strange, otherworldly creatures. Faced with these perils, the Turtles will experience their most trying time as heroes and as a family, as Raphael, Donatello and Michelangelo lose their focus and struggle to maintain their unity and ninja discipline.

In the highly immersive video game adventure, it's up to Leonardo and the faithful father figure Splinter to reunite the band of brothers and save New York City from a monstrous evil that lurks around every corner. Video game players will engage in over-the-top acrobatic navigation, collaborative combat and powerful fighting.

Submitted by dschommer on Wed, 04/04/2007 - 1:27pm.

Teenage Mutant Ninja Turtles, lets call it TMNT, is a fairly basic little game. The reviews, overall, have been mixed but most contain a common theme: easy game play.

TMNT seems to be highly focused towards kids. You can see this in the gameplay. It's simply...very simple, to battle you shake the wii controller. Literally.

No, not like thrust it forward or spin it to do some special move--shake it. I think this could have been designed a bit more specifically for the control scheme on the Nintendo Wii. On other platforms its a simply button push (mash?) but it could have been thought out a bit better.

You'll find yourself up against three unique challenges:

  • Battling the level obstacles
  • Battling the level bosses
  • Battling the level meanies

The level obstacles are cliffs, poisonous waters, etc. If you fall off a cliff you'll have to start back at the last checkpoint (don't worry, there are many checkpoints). Most difficult jumps and feats of navigation in TMNT will have a checkpoint before the major obstacle. So if you fail to make the leap you'll start right before it.

The meanies in TMNT seem to continue to flood towards you and then suddenly stop. You'll battle them by shaking the wii remote or flicking the nunchuck for a spin-kick effect. When the baddies are all gone the game will let you know its safe to continue exploring.

If you die during a battle, simply shake the remote and your turtle "rises from the dead" with full health to fight some more (the enemies stay at whatever health they were).

From this standpoint, the game is fairly easy. If you die, you just get up and fight some more.

The boss battles are a bit more of a challenge. If you die in a boss battle you must start the battle over, if that battle was tough it will be tough the next time as well.

Most skill will be focused on these boss battles. You'll probably find yourself tired (at least your wrists) after a good boss battle.

The graphics are pretty good, better on other systems, but good for the Nintendo Wii. Apparently, reviewers say the graphics are on par with the GameCube even though the Wii is a bigger beast. Developers don't seem to want to add an additional level of graphical power over the GameCube counterpart. Odd.

The wall climbing, jumping, flood of battles and overall feel just screams "arcade game." Traditionally, these arcade style games were much more difficult (how else would they get your quarters) so in some regards its less than arcade-quality.

But the arcade feel is there: you fight hordes of enemies with very basic moves and navigate the sewers and other settings trying to hit the end with the best time (yes, its all timed).

You'll be graded on your ability to defeat enemies and get to the end of the stage as fast as possible. This is where replay value should come into play. Everyone strives for the A right?

Overall, the game will be a hit with the younger audience. Older gamers may find it slightly boring and something they've "done before" years ago in older style games with simpler concepts. But, this is sort of what we expect from a title that is released around the time of the TMNT movie launch.